package com.juicygames.framework.property.space;

import com.juicygames.framework.gamepart.GamePart;
import com.juicygames.framework.property.GameProperty;
import com.juicygames.framework.type.Circle;

public class CircleProperty extends GamePart implements GameProperty<Circle> {
	
	Circle circle;
	
	public CircleProperty(GamePart parent) {
		super(parent);
		circle = new Circle();
	}
	
	public Circle get() {
		return circle;
	}

	public GameProperty<Circle> set(Circle value) {
		circle = value;
		return this;
	}
	
	

}
